
Java/OpenGL/JMyron Video Demo: 

	src/classwork/GLART_5_video_texture.java

Create a texture from captured video frames
This demo requires the JOApp base class. 

The src/classwork folder has a JMyron video capture class that uses the JMyron.jar
and DLL files to read video frames.  These instructions are for Windows.  Mac
will follow a similar approach but with a differen location for the native 
library (see the url below).

To use the JMyron video capture library:
1) put the JMyron.jar and JMyron.dll files into the <project>/lib folder
2) refresh the Eclipse project
3) right-click the project name on the left sidebar, 
	choose Properties, Java Build Path, Libraries tab, Add Jars button
	find the JMyron.jar file in the project/lib folder and add it
4) click the + next to JMyron.jar 
	click the Native Library Location
	click Edit button
	put in the path <project>/lib
5) Put the DSVL.dll and myron_ezcam.dll files into the \Windows\System32 folder
	see this thread for more details about the system folder on OS X: 
	http://processing.org/discourse/yabb2/YaBB.pl?board=Syntax;action=display;num=1203799374
